| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Jim McGregor
Caldari
|
Posted - 2006.10.19 20:25:00 -
[1]
Originally by: lofty29
Buu ******* huu. So the game is a little harder for minnie. You still have speed, you still have painful gunz. So artillary will be quite ineffective - so what? Sniping needs a nerf and this will provide it. You still get your stabbabond, your huginn + rapier, your sliepnir. It wont make alot of difference to any of these ships.
This is pure flamebait...and its almost working since I know you fly megathrons and dont know anything about minmatar. But... I guess you have the right to your opinion....
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jim McGregor
Caldari
|
Posted - 2006.10.19 20:41:00 -
[2]
Edited by: Jim McGregor on 19/10/2006 20:43:08
Originally by: TheEndofTheWorld Stiletto = best ceptor Vagabond = best hac Jaguar = best af Cheetah = best cov op Sleipnir = best CS Huginn/Rapier = good stuff Minmatar Carrier = best for POS shield recharging Nanophoon = \o/
Artillery boats: 0. (ok, maybe a few of them can use artillery, ill give you that)
Maybe the OP wasnt clear. By increasing the hitpoints of the ships, he is decreasing the significance of the already bad alpha strike of artillery. Alpha strike. Because thats all artillery has going for it. They are the lowest dps longrange guns in the game. Lowest.
I hope you understand why players are upset.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jim McGregor
Caldari
|
Posted - 2006.10.20 12:44:00 -
[3]
Oveur just posted that they are aware of the alpha strike problem, so thats enough for me to calm down abit. :)
Originally by: Oveur We're actually quite aware of the alpha-strike effectiveness after the current changes and although we haven't really got anything concrete we feel happy with, we have some changes we want to check out in public testing.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jim McGregor
Caldari
|
Posted - 2006.10.20 12:58:00 -
[4]
Originally by: Testy Mctest
Where?
General Discussion. :) Thats where the REAL ship balancing discussions are being done you know... 
Linkage
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jim McGregor
Caldari
|
Posted - 2006.10.20 17:41:00 -
[5]
Originally by: Metis AT What about a large plated AC Muninn now...That is starting to look like a nice cruiser.
Yeah, I think it will be good enough with the 5 guns, 2 nos fitting.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jim McGregor
Caldari
|
Posted - 2006.10.21 08:09:00 -
[6]
Edited by: Jim McGregor on 21/10/2006 08:10:52
The more I think about it, I think the extra hitpoints will be an advantage to the minmatar, specially if they change the ammo size of projectiles like they are considering. While other races will use more cap in the fights both for tanking and damage (except caldari missile ships and drone boats), minmatar can use that to their advantage for a longer period of time in the fight (until they pop). :)
We'll see how it turns out. Kali is coming to the test server in just a few days it seems...
--- Eve Wiki | Eve Tribune | Eve Pirate |

Jim McGregor
Caldari
|
Posted - 2006.10.21 08:41:00 -
[7]
Originally by: Aramendel
Amarr kill shield "in seconds" with EM, minnie kill armor "in seconds" with exp, and since we have equal amount of armor & shieldtankers ingame thats balanced.
Oh, wait..
Think of it this way... you can kill Ravens.  --- Eve Wiki | Eve Tribune | Eve Pirate |
| |
|